Monthly Archives: March 2015

“No. As a developer, I need to be able to see what it’s going to look like as I make it, I can’t work like this.”

– A group member who was told they just had to assign a texture via a single method call in script to use our new ability effect UI framework in a Unity game
Keep in mind that this person is supposed to be an engine programmer


“Oh yeah, we’ve learned some programming languages. Like, uh, Game Maker.”

– A game art student when I asked if they ever had to touch on programming in his university’s program